Bethesda gives paid Skyrim mods another try with new Creations hub that may pave the way for Starfield – but breaks a key mod in the process

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It appears that the developer is working with modders to fix the critical mod.

Bethesda has quietly updated Skyrim with added support for paid mods. again.

Earlier today, December 5th, Skyrim users began noticing that a massive new update for the RPG has gone live, weighing in at 12GB across all platforms. As reported on ResetEra, the update primarily adds a new page to the in-game store, allowing users to pay for certain player-created mods.

According to the official patch notes, this new store page is called ‘Creations’ and it seems to have completely replaced the ‘Creation Club’ community-driven page, allowing a place where mods and Creation Club content will be in one place. That means it’s not all paid content – Skyrim users are reporting that Creation Pages has both free and paid DLC, so you won’t have to spend real-world money in the form of microtransaction currency for everything.

The Creations update also adds several PC-specific features like ultrawide monitor and Steam Deck support, new console functionality (this is an in-game command console, not a gaming console), and macro support.

Unfortunately, the new update is said to have “broken” many existing Skyrim mods. According to several users in the ResetEra thread, the update has affected the popular ‘SKSE64’ mod for Skyrim, which is an important script extension tool that enables other mods.

In other words, breaking this one mod could have multiple effects on other Skyrim mods that use the script extension as a base. Luckily, according to a NexusMods post from a community manager, Bethesda is apparently working with the team behind SKSE64 to help fix the mod.

Hours after the update went live, Bethesda finally acknowledged Creation Page in a series of website posts, calling it an “evolution” of Creation Club. Bethesda is presenting it as an overhaul of the existing modding storefront, rather than completely replacing the previous system.

The developer previously published an FAQ for paid modders, confirming that Creation will bundle all pre-existing mods and Creation Club content along with the new additions in one place. That FAQ also states that only creators admitted to the Verified Creators Program will be able to get their content verified to be sold through Creations.

Way back in 2015, Steam introduced a way for modders to get charged for their creations through the store’s Workshop. Bethesda was certainly involved, and together with Valve eventually reversed the decision shortly afterwards in the wake of massive player protests. However, paid mods still existed for Skyrim through Creation Club.

This could be a sign of things to come for Starfield. Mod support isn’t expected to arrive for the spacefaring RPG until 2024, but if Bethesda intends to permanently replace Creation Club – which it has for Skyrim for years at this point – then it would be a pretty significant change for the developer. Is a symbol. Currently it is safe to assume that Starfield will offer a similar creation suite when its official mod support begins. It remains to be seen how the feature may change between now and then.

Check out our guide covering the best Skyrim mods for a full look at the best add-ons you can download right now.

 

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